AI Insights · Timothy · January 2023
Top 5 Squad RPG Apps on iOS in Latin America Q4 2022
Explore the performance of the top 5 Squad RPG apps on iOS in Latin America for Q4 2022, featuring trends in downloads, revenue, and active users.
In Q4 2022, the top 5 Squad RPG applications on the iOS platform in Latin America showcased varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance:
X-HERO from BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED saw significant fluctuations in its metrics. Weekly revenue peaked at around $35K during the week of October 24, before settling at $28.7K by the end of December. Downloads reached their highest at approximately 98.3K in mid-October, followed by a gradual decline to 5.8K in the last week of December. Active users also showed a downward trend, dropping from 167K in late September to 85.2K by the end of the year.
Hero Clash, a newer entry by 9z Games(HK), experienced a surge in weekly downloads, peaking at 110.5K in late November. However, this number fell sharply to just 215 by the end of December. Revenue followed a similar trend, reaching $1.8K in early December before decreasing to $128 in the final week. Active users also saw a decline, dropping from 93.7K in late November to 34K by the end of the quarter.
Hero Wars: Alliance by Nexters Global LTD showed consistent revenue trends, peaking at $19.7K in early November and ending the year at $14K. Downloads saw a remarkable spike to 39.6K in the final week of December, up from just 2.5K at the end of September. Active users also increased significantly, from 15.7K at the start of the quarter to 48.6K by the end of December.
Gacha Club from Lunime Inc. displayed stable download numbers, ranging from 3.6K to 7.5K throughout the quarter. Active users remained steady as well, starting at 93.4K in late September and ending at 99.4K in December. This app did not generate any notable revenue during this period.
GODDESS OF VICTORY: NIKKE by Level Infinite, launched in November, saw its highest weekly revenue of $12.3K shortly after release. Downloads peaked at 11.5K in the launch week, declining to 1.4K by the end of December. Active users followed a similar pattern, starting at 8.5K and decreasing to 5.8K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.